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1. Singularity: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Can I get reactivated please.
- by Something Awry - at 2012.07.27 13:53:00
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2. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Something Awry,12,139,8,32,27,34,35
- by Something Awry - at 2011.07.28 18:30:00
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3. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Reactivate me please.
- by Something Awry - at 2010.06.25 16:00:00
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4. Closing Eve causes reboot - in Issues, Workarounds & Localization [original thread]
Sometimes, when I close Eve, it causes my PC to reboot. It seems to happen more often if I close from the login screen than quitting from in-game, and so far it's happened every time (since I re-started playing 2 weeks or so ago) when Eve closes d...
- by Something Awry - at 2009.05.28 23:59:00
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5. Stop scamming with refunds - in Player Features and Ideas Discussion [original thread]
If you're too stupid to fly through Jita without being scammed, you're too stupid to play Eve. Here's a genuine idea though - an Eve TV version of BBC3's The Real Hustle. No, it would be too easy.
- by Something Awry - at 2009.05.28 15:42:00
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6. My ship is to damaged to undock ? - in EVE New Citizens Q&A [original thread]
This used to happen if you removed an armour plate from a damaged ship, leaving you effectively with negative armour.
- by Something Awry - at 2009.05.28 15:34:00
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7. Rockets - How do we fix them? - in Test Server Feedback [original thread]
Edited by: Something Awry on 27/05/2009 12:40:44 Essentially, the problem is that rockets/light missiles are out of step with the usual short/long range weapon dichotomy. In general, short range weapons are easier to fit shorter-ranged (d...
- by Something Awry - at 2009.05.27 12:39:00
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8. Mining Missions - in EVE New Citizens Q&A [original thread]
Mining missions come with the roids you need to mine, in a deadspace pocket. The mission description should give you a hint as to how to find them. For non-mission mining, you're better off moving away from the overpopulated starting areas, and l...
- by Something Awry - at 2009.05.26 09:49:00
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9. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
I can't be sure, as I can't actually connect to Singularity atm, but I expect that when I can I will find I need character "Something Awry" reactivating please.
- by Something Awry - at 2009.05.22 17:53:00
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10. Weak fighting skills making it difficult for agent&storyline missions - in EVE New Citizens Q&A [original thread]
The Tristan is not the best choice for most people as a Gallente frigate, and is even worse for a character who is not primarily combat-oriented. I would recommend you try using an Imicus for doing combat missions. It's not a great combat frigate...
- by Something Awry - at 2008.09.29 22:13:00
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11. New Missions created by Psychotics? - in Test Server Feedback [original thread]
If you don't want to do kill missions, turn them down. If you want missions which involve you picking flowers, perhaps you're in the wrong game. Bad things happen in wartime, and with FW, the Eve universe is at war. More often than not, those bad...
- by Something Awry - at 2008.09.26 11:23:00
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12. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
I'd like the account with "Something Awry" on it reactivated on test please.
- by Something Awry - at 2008.09.22 12:10:00
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13. What's the point of cruisers? - in Ships and Modules [original thread]
Edited by: Something Awry on 17/08/2007 18:31:39 Originally by: heheheh are you serious ? I think your post is laughable As laughable as your inability to spot sarcasm, or rather irony? I'll summarise my point, trying to stick to...
- by Something Awry - at 2007.08.17 18:23:00
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14. What's the point of cruisers? - in Ships and Modules [original thread]
I'm seeing some much better replies now. I don't dislike cruisers - far from it, I love them, and my main worry is how much newer players are missing out on by skipping over them to BCs. I fly a Vexor frequently for all sorts of reasons, and I sp...
- by Something Awry - at 2007.08.08 22:57:00
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15. 1MN, 10MN, 100MN arent we missing something??? - in Ships and Modules [original thread]
Battlecruisers are already overpowered and way too easy to fly. The increase in mass over a cruiser is tiny - typically around 10-20%, compared with around 50% going from a frigate to a destroyer. For that you're getting 3 times the hit points, ne...
- by Something Awry - at 2007.08.08 09:06:00
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16. What's the point of cruisers? - in Ships and Modules [original thread]
Some of you seem to be supporting my point while thinking you're opposing it. Quote: Stepping stone from frigates for a noob. Do you expect a 4 day old character to have more than a tier 4 cruiser? Cruisers deserve to be more than a ste...
- by Something Awry - at 2007.08.07 15:57:00
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17. What's the point of cruisers? - in Ships and Modules [original thread]
No, really, what is the point of cruisers? The cruiser used to be a key class, a big step up from frigates and the class in which most pilots probably spent the bulk of their careers, since flying a battleship competently is a longish-term propos...
- by Something Awry - at 2007.08.07 14:18:00
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